|1. Build Involvement||Be warm, personal, friendly|
Show a sincere concern for others
Recognize the uniqueness of the individual.
|2. Deal with Present Behavior||"What are you doing?"|
Don't be a historian.
Deal with the behavior, not feelings.
Don't ask why.
|3. Help student make Value Judgement||"Is what you are doing helping you?"|
|4. Explore Alternatives - Make a Plan||"What else could you do?"|
Keep the plan simple.
Keep time spans short.
Build success into the plan.
|5. Get a Commitment||"What will you do?"|
Seal the plan.
Build in a way to check back.
|6. Accept No Excuses||"When do you think you can do this?"|
Don't discuss excuses.
Re-plan with students.
|7. No Punishment||Use logical consequences|
|8. Recycle||Don't give up!|
|1. Punishment||Physical or mental pain consciously inflicted either punitive or retributive in nature||1.Intimidation|
3.Giving useless work
4.Standing in corner
5. Sending to principal's office
6. Inflicting physical pain
|2. Unrewarded behavior||Withholding a reward or gratification||1. Deny participation in recess, parties, assemblies|
2. Keeping student after school
|3. Logical Consequences||A consequence closely related to a misbehavior, emphasizing a "cause & effect" relationship with rules, while providing a choice of behavior and concerning itself only with present and future action.||1. Student throws paper on floor- picks up paper|
2. Throwing food in the cafeteria-sweeping the floor in cafeteria
3.Child is inattentive when assignment is given - assignment is not repeated until all cooperative students are helped- student expected to finish assignment in same amount of time.
4.Student will not stay in seat- given choice of standing or sitting
|4. Positive consequences||A desirable consequence for those who consistently follow the rules||1. A student goes 30 min. only speaking when called on, receives 1 point; 5 points= prize|
2.Student will earn 1 point toward final grade for each 5 consecutive days that they arrive on time.